mech:shooters
Table of Contents
Shooters
Important Design Considerations
- The shooter itself should probably just be adapted from previous games/our shooter CAD design repository
- Important Things To Test/Decide For Each Game
- Compression (How much the ball is squeezed when being pushed through the shooter)
- Compliant Wheel Diameter (The diameters of the Compliant Wheels that fire the ball)
- Hood Length (The hood keeps the ball in contact with the wheel, this defines how long the hood is)
- Wheel RPM (The speed at which the wheels that shoot the ball rotate)
- THESE VARIABLES SHOULD BE TESTED BEFORE THE FINAL DESIGN
- The shooter itself is limited by the indexer (The thing that brings the balls to the shooter)
- If the speed or position of the ball isn't consistent as it's b, the shooter won't be consistent either